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Tetragon (2018 - 2019)

Alexandre Chaves : Creator and creative director

Gabriel Capeletti : Developer

Gabriel Marafigo : 2D, 3D artist and animator

Gustavo Marangon : Developer

Júlio Miotto : Composer and sound designer

Leonardo Minozzo : Executive Producer

Martin Fabichak : Teach lead

Thalles Fiala : 2D artist, animator and graphic designer

Vanessa Christoff : Quality Assurance and Game Tester

tetragon Logo.jpg

Mobile game created by Alexandre Chaves and produced by Cafundó Estúdio Criativo.

 

It was a 12 months project. We created the concepts of scenarios/phases and characters, as well as all the assets, compositions, animations, cutscenes, UI/UX and the logo.

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The art team was made up of two people who worked on all stages equally, with the exception of 3D (Gabriel Marafigo) and visual identity and UI (me).

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Some stages of the game.

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Some assets for composing the first environment.

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assets.jpg

Some assets for the composition of the second environment.

concept_fases.jpg

Concept art of the stages and environments.

01_TetragonBanner.png

Illustration for the opening cinematic.

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get in touch

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